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Open Thread for In-Class Notes

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  1. Prof. Gold says

    Reading for Mon/Wed: Urban Computing and its Discontents (download and print the PDF)

  2. Prof. Gold says

    Conclusions:
    – conclusions that merely restate/summarize the main points of the essay are BORING.
    – concluding gesture/gesture towards a conclusion
    – instead of narrowing down (V), open things up (^)
    – ex. what larger issues has your paper brought up that we should be thinking about?
    – what are some questions that your paper might lead us to ask?
    – use your conclusion to make people THINK. Think of it as an expansive, provocative paragraph rather than a narrow, rote one.
    – DON’T WRITE BORING PAPERS!

  3. Prof. Gold says

    Sentient Cities Exhibit Reactions
    – importance of getting to know architectural firms — ex.. The Living (professionalization, networking)

    – Too Smart City
    - legal questions
    - build questions (spring not stron enough)

    - Proposal not meant to be carried out
    – art projects
    - difference between an art project and an architectural proposal
    - art experiment with things / architecture solve problems
    - protypes/ideas to get us to start thinking
    - ex. one reaction to “Too Smart City” = this will never work. legal issues. why should garbage can spit up plastic but not glass?
    == ex. not grandma can’t use the bench — but how can this exhibit make us rethink relationship between our lives and park furniture
    – point of project to be funny provoke — chose to be arbitrary with it to make you think about decisions we/city makes
    – technology and how it might be annoying — playing with idea that technology makes things easier
    -0

    - Should think about relationship between technology and architecture

    – all projects in same room –

    – doesn’t have to be same thing — use ideas in different places/different objects

    – ex. student sleeping at desk – throw out of desk — if you’re sleeping — bangs on desk

    ** take kernel of idea and apply it in different contexts/different projects **